![]() I can't seem to figure out how to transform the restults from the method public Vector3 CalculateBoundingBoxPosition(Bounds b, BoundingBox boundingBox) correctly. I wrote a method that takes 4 Vector3 points and draws a Rectangle from that. I think the solution is pretty easy, because you get the BoundingBox left and BoundingBox top, height and width back from the AI and as a Debug.log in the SceneOrganiser class, but I still cant seem to figure out how to draw a BoundingBox there. I'm currently at the Exercise 1:Įxercise 1 Adding to the Text Label, use a semi-transparent cube to wrap the real object in a 3D Bounding Box.Īnd I can't seem to find the right solution here. I'm currently building the Microsoft and Azure Object detection tutorial ( ) on my hololens and everything works pretty well by now.
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